Here’s a tease of Rick Murphy's Americas, being released next week, on September 17!
Mark Lim’s work is architectural and shapeshifting. His application of color is calming, and yet his use of spectral light creates planes of moody isolation. He’s also the creator of a small set of original work called Polygonal that NeonMob will release on September 3.
We took a moment to ask the Singaporean some questions about his influences, work, and what he plans to do after leaving his compulsory military services ends.
Your work spans a broad variety of styles and themes — from two dimensional illustration to elaborate, animated 3D scenes. What leads you to choose one medium or style over another?
I would say it really comes down to what IS the best way to present the idea. While factoring in the medium I’m most confident in, meeting deadlines would be another criterion. I wouldn’t use a medium I just learned to work on a client’s project.
How does the style affect the outcome?
I think the style needs to be decided way before you commit serious time into the project, particularly with the preliminary work (sketches). If you can’t even draw what you want the final piece to look like on paper, how do you expect to finish it on the computer. I’ve made this mistake so many times, being overwhelmed with all the tools of the computer. “Nail the style before you do anything” I always say, think of it as setting the foundation of the whole piece.
You produced a series of really interesting loops — I couldn’t stop staring! How did you produce these, and what is different about the process of creating art over time, rather than statically?
I’m glad you had fun staring at them. These loops were part of a learning experience with the different tools and effects I could achieve in the 3D program.
There was no common theme but just to see if I could make a project of looping images. The main difference between static vs moving art is the time factor, duh. Because the art is moving over a period of time, I try and make sure the object that’s being animated looks good 360 degrees or whenever its facing the camera. Compared to a static piece where you only really need to make sure what is seen through the camera looks good.
Additionally, this may sound stupid but you need to make sure the thing actually loops!, make sure the timing is set up correctly so that it doesn’t ease in or out but maintains a constant speed.
Let’s talk about Polygonal. What does this set represent for you?
This set is the first project I was proud off. All the practice pieces I had done before culminates in this project. It is also the first time I would have my art featured on a website dedicated to art. Exciting stuff.
How did you develop this style?
I don’t claim to have developed it independently but collectively people have started to move away from the smooth curved look. It’s all the craze now to create low polygon pieces, so I’ve tried to explore other avenues but I still come back once in awhile to try and push how angular and sharp I can make things look, which to me is really the fun of it all.
What is your process for creating these scenes? What does animating them do to change their aesthetic feel?
I started by trying to remember what lego sets I had played with when I was young, blocking them out through hand drawn sketches. Making these 3D sets is like building a digital lego set for me, creating virtual worlds and being able to immerse yourself in that world.
It starts off as an empty canvas, which is probably the most daunting task as its literally a huge gray box, but slowly as you build each prop, background, and lights, you start to see the piece slowly come together. I work in a layered approach starting with the props then modeling the world (background, sky, ground, lights). Ending it off with setting up the camera and tweaking it till I’m happy.
Which artists inspire you today?
Off the top of my head here are some:
- Milt Kahl
- Glen Keane
- Ollie Johnson
- Frank Thomas
- Eric Goldberg
- Sandro Cluezo
- Andreas Deja
- Colin Hesterly
- Louie Mantia
- Brittany Lee
- Matt Jones
- John Lasseter
- Pete Doctor
- Lou Romano
- Victoria Ying
- J.R Schmidt
- Michael Mattesi
Whose work do you most admire?
I admire different people for different mediums but if I had to choose one, I’d pick Glen Keane for his amazing draftsmanship skills. Inspires me to push myself to practice more.
How has your military experience impacted your art?
It started off slow when I was initially enlisted, we were completely disconnected from the world, focusing on the basic training of being a soldier (guns and grenades). But after finishing that first phase and being posted to my unit, I now can come home on a daily basis to work on whatever art i choose to work on such as Polygonal.
Have you been able to draw any inspiration from your service?
Somewhat, I’d love to maybe work on a set of ammunitions or arms in the future.
What do you plan on doing after your service is up?
Animation is where my true passion lies. I plan on pursuing a career in character animation, hopefully, at Ringling College of Art and Design. Fingers crossed.
If you could spend a year working on one thing, what would it be and why?
I would choose to work on a short film of my own. I have a ton of ideas for films I just don’t have the time for right now. Hopefully they will see the light soon.
How would you describe NeonMob to a friend?
I would describe it as an online trading card collection. You trade and collect cards with unique artwork. I sometimes wish these cards were actually printed as physical decks.
That’s it for now. Check out more of Mark’s work on his website, and connect with him on Twitter, Dribbble, and Instagram. And don’t forget to stop by NeonMob next Tuesday, September 3rd, for the release of Polygonal!
Welcome to the magical, mystical Penny’s World, by Nick Sirotich
Today we’re thrilled to launch Penny’s World by Nick Sirotich. Last week we shared an interview with Nick and yesterday we gave you a look at some of his early sketches — now you can finally go collect the complete 97-piece set on NeonMob!
This set blends elements of Curious George and The Little Prince in a series of adventures from the imagination of seven-year-old Penny.
We hope you enjoy the set as much as we do. Come discuss it (and your pursuit of the elusive variants!) on Google+.
Tomorrow we’ll be releasing Nick Sirotich’s new set Penny’s World, a look at the inner workings of a seven year old girl with a wild imagination. We’ll be privy to her adventures (real and imagined!) as she navigates space, ancient lands, parents, and pets!
Take a look at some of Nick’s early sketches to get you a sense for the kind of artful storytelling you can look forward to!
Next Tuesday, August 20, NeonMob will launch illustrator and apparel designer Nick Sirotich’s awesome set Penny’s World. We sat down with Nick and asked him a few questions about the set and a little about what inspires him.
What inspired “Penny’s World”?
I see Penny as a carefree, imaginative little girl with an unquenchable thirst for life and adventure. She is all of us at an age before responsibility or worry. She lives in wonder and explores the world in a truly magical way.
What do you collect in real life?
I’ve always been a fan of weird knick knacks, antiques, old cameras, ornate picture frames, ceramic figurines and other ‘lost artifacts’ of modern life.
Who are your favorite artists?
This is a tough one… Norman Rockwell, James Jean, Bernie Fuchs, ARYZ, Tomer Hanuka, George Pratt, Banksy, Audrey Kawasaki and many many more.
If you could only draw one subject for the rest of your life, what would it be and why?
Monsters, because that’s the kind of subject matter that can change forever and still be fresh and unlimited in scope.
Where did you learn to do art?
I’ve always been an artist in one degree or another. I’ve been drawing since before I can remember. My sister (who’s also an illustrator; Erica Sirotich) and I spent a good majority of our childhood drawing and making books. It was pretty much written in stone before I really knew any better. I went to a visual arts high school in the next town over from mine and began tattooing at 15. I did that for about eight years while going to Ringling College of Art and Design and it’s just kept it going since there. Now I do client work all the time, design for Strange Bird Skateboards, and I’ve been booking more murals in the past few months so I intend to push my work in that direction over the next few years.
What are your favorite types of projects?
Weird ones mostly. I really like when I’m given a lot of creative freedom because it tends to make the best pieces. I do a lot of apparel work, magazines, character design, logos, skateboards and more recently murals. That being said, I’m always inspired by new projects regardless of the subject matter.
Why did you become an artist?
The endless money and the fame. ;)
There you have it! Check out more of Nick’s work on his website and blog, and connect with him on Facebook and Twitter. And don’t forget to stop by NeonMob next Tuesday, August 20th, for the release of Penny’s World!
Next Tuesday we’ll be releasing “Penny’s World,” a new set by artist Nick Sirotich. Here’s what Nick has to say:
I love drawing pretty much everything. I’m really inspired by the weird, the creepy and the just plain silly. My work is a mixture of clean lines and crisp, cohesive colors. I love creating vibrant screaming monsters, awkward wobbly creatures and creepy old people. All my pieces are created the old fashioned way, with pencil and ink, but then colored digitally to give them that extra something special.
Log in next Tuesday, August 20 to start collecting Penny’s World!
Check out today’s new release, Pink & Blue, by 23-year old, vegetarian, Manila-grown gumdrop artist Celina de Guzman. Full of alabaster hues and brilliant line work, her work is the closest to Cleonique Hilsaca’s Daydreams that we’ve had in some time. Start collecting here:
Then check out more of Celina de Guzman’s work here:
"Pink and Blue" will be released next Tuesday, July 30. Sign up today to collect the whole set when it goes live!
Bay Area folks, we hope you will join us this Friday, July 19 from 7pm to 9pm at our office in San Francisco! Come meet the NeonMob team and chat with us about what we’re doing right, what we’re doing wrong, what you love, and what you want to see more of!
The location is 156 2nd Street (the WeWork building) between Mission and Howard Streets in SOMA. We will be in the rec room in the basement.
This is a potluck, so we’ll have a limited amount of drinks and snacks, but please bring an item of food or drink to ensure we don’t run out! We’ll also have stickers and t-shirts to give away. :D
RSVP HERE: http://www.eventbrite.com/event/7479129277
We look forward to seeing you there!